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The Black Mana War

My first Mage: The Awakening Game, first GMed game in ten years, and first time using Obsidian Portal, The Black Mana War is going to be an experiment in game design as much as in storytelling.

The world is fresh from another war, and though it didn’t quite go nuclear, things are still pretty bad. The hidden powers of the world are finding their way as much as anything else in the recovery phase, and as ever, dark things plan and direct from the shadows. The players are newly Awakened and each drawn to the same city in middle Europe for their own reasons. Can they survive and perhaps thrive – or will the shadows lay claim to them?

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The Black Mana War stealthbeggar stealthbeggar